Game Assets


A game ready asset is defined by several characteristics given to a mesh, which if closely followed, they will be optimised and ready to be used effortlessly in the game engine.  The modular approach to level design was selected as the way the development team wanted to build the levels of the project.  In order to do build the level, game assets were created.  Game assets that were created, as shown in the uploaded images include walls, floors, ceilings, door frames, doors, tables, chairs, lights, structural beams, and other typical items found it houses.

The 3D software that was used to create the game assets was called 3ds Max.  

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